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Prey treasure hunt bug
Prey treasure hunt bug








prey treasure hunt bug
  1. #Prey treasure hunt bug update#
  2. #Prey treasure hunt bug Patch#
  3. #Prey treasure hunt bug pro#

  • Hitting a stunned Phantom with the wrench no longer breaks their animations.
  • If the player manages to fully GLOO the greater mimic while it is in mid-lunge toward the player's face, the facegrab animation will no longer play and trap the player.
  • Turrets can now be hacked properly if they've been previously controlled by the Technopath.
  • The nightmare in the Arboretum is now able to get into the greenhouse and use ranged attacks on the player from the doorway.
  • Treasure Hunt now lists an objective and marker to return to Abigail's workstation once all the maps are investigated.
  • Mimic's wall jump attack animation is cancelled if they are stunned.
  • Igwe will no longer be found in Cargo Bay when the 'meet January' call is triggered.
  • Lights are no longer sometimes incorrectly 'on' when the player enters the Cargo Bay for the first time.
  • The Luther Glass quest will no longer incorrectly complete and fail after the player has already completed the quest in Trauma Center.
  • Fix for rare freeze/crash when in combat with Phantoms.
  • The fabricated coral detector chipset and the quest-given chipset now both function correctly to scan the coral when installed.
  • Danielle now voices the correct response to the player's actions with the Cook during the endgame sequence.
  • Player can no longer bypass ceiling collision by mantling GLOO.
  • prey treasure hunt bug

    Reployers no longer lose collision when recycling them, and then loading a save where they were present.Fixed rare crash when level transitioning to Life Support.Player will now spawn in the correct location when traveling from Shuttle Bay to other locations.Hepatocytic Amp S-m186 chipset now properly only removes the negative effects of the "Drunk" debuff.Weapons will display a "Weapon Offline" when disabled by EMP. Stun Gun now tells the player when a target is out of its effective range.Mimics stand further back to prevent players having to look down too much. Wrench now always staggers mimics (interrupts attacks). Increased wrench range and strength of melee aim assist.Reduced suit damage from enemies on easy and normal difficulty.

    #Prey treasure hunt bug Patch#

    Repair II and III increase efficiency with suit patch kits.Operator corpses from saves made on previous builds will no longer cause performance issues.Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.The light on top of a turret will no longer become detached when the player jumps and glides while holding it.Opening the TranScribe will no longer disrupt FoV settings.Various combat tweaks/fixes for mimics.

    prey treasure hunt bug

    Loading a save from a previous version of the game will no longer remove all quests and inventory, or break the HUD.Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts through Dismantle, will now properly stack in the player's inventory automatically.Fixed crash when mimicking bass guitar in the Yellow Tulip.Player can no longer become blocked from rebooting Power Plant for the "Reboot" mission after killing the Technopath in Life Support.Fixes to address screen-tearing/stuttering.

    #Prey treasure hunt bug pro#

    The patch includes over 30 fixes for a variety of bugs and crashes and, crucially, addresses the PS4 / PS4 Pro screen-tearing and stuttering issue Digital Foundry reported on back in June.

    #Prey treasure hunt bug update#

    Update 1.05 is due out for the PC, PlayStation 4 and Xbox One shortly, Bethesda said in a reddit post.

    prey treasure hunt bug

    Prey will soon get a patch that addresses many of the performance and technical issues with the game.










    Prey treasure hunt bug